Register for WIN's Power of Play by Friday to Save Money

WIN's 5th Annual Power of Play
State-of-the-State of Interactive Media
Friday, February 3, 2012, 3:30pm to 7pm
Renaissance Hotel In Seattle
www.PowerOfPlay.us

Cost $75 - Prices raise to $100 after Friday

 

The annual State-of-the-State of the Interactive Media industry is here again!

 

Every year, Washington Interactive Network brings top industry executives together to talk about the new trends and innovations coming our way and the opportunities it creates for business. This is one of the most lively discussions you will hear in 2012!

 

This event is for industry insiders and for newcomers. The program will begin with the release of highlights from our new economic impact study and breaking news from the Washington Interactive Media Accelerator. Next, the panel of industry executives will explore the ever-changing industry of interactive media entertainment and video games. The panel will discuss smartphones and tablets vs traditional gaming, and when digital will take over. They will also discuss consolidation in the marketplace and overcoming challenges in customer retention, endless competition, and more. What is happening with big publishers? Who survives? Will social gaming destined to grow? Or is it a bubble?

 

All these questions will be answered and more. Find out what will be coming next, and how you will re-invent yourself to stay afloat.

 

Executives Panel Includes:

 

Scott Steinberg, CEO, TechSavvy (Moderator)
Patrick Wyatt, COO, En Masse Entertainment
Laura Fryer, VP and GM, Warner Bros Games Seattle
Michael Mott, COO, Microsoft Studios
Jason Holtman, Director of Business Development, Valve Software

 

This year we're bringing an international spin to Power of Play. If you are interested in expanding your international footprint or partnering with content developers from Europe, this part is just for you. We are creating a business matchmaking event just before Power of Play. Sign up information below.

 

 

BUT WAIT, THERE'S MORE!

 

This year's event will also include an industry reception following the Power of Play program. Good food and drink to celebrate 2012!

 

 

For more information and Registration information go to: www.PowerOfPlay.us

 

 

“The best thing about this event [Power of Play] was getting to hear lots and lots of very concise and distilled nuggets of industry insight, and meeting with people….This was one of the best networking events I've been to so far.” ~ Game Industry Entrepreneur

 

 

Power of Play - International Connectivity - Sign up now!

 

Wistar Kay from Washington State Department of Commerce will be coordinating a business matchmaking event just prior to Power of Play to help you connect with the European companies who are attending the event. Hit the B2B and roll into Power of Play and the industry reception.

 

There is no cost to this portion of the event.

 

For more information and to get your name on the list, please contact: Wistar Kay in Seattle at Wistar.kay@commerce.wa.gov.

 

 

 

Hosted by:

 

  

 

 

Presenting Sponsor:

 

 

 

 

Program Sponsors:

 

 

 

 

Media Sponsors:

 

 

         

 

Washington Interactive Network
enterpriseSeattle
1301 5th Avenue, Suite 2500
Seattle, WA  98101


Next Tuesday's Emerging Platform Workshop - Game Startup Workshop Series

Game Startup Workshop Series 2012

 

Emerging Platforms

 

January 17, 2012: 5:30 pm - 7:30pm
Bungie Studios, Bellevue, Washington

 

Come listen to our panel talk about emerging platforms like iOS, Android, WP7, Win8, Facebook and more. What hardware are consumers buying now? What platforms are the best for monetization? What are the platforms that are the best to develop on today, and what are the smart platforms to develop on for tomorrow? Listen to the insight from leading industry experts and find out what’s next in consoles, mobile, tablets, social, and more.

 

Speakers:

 

Todd Hooper, CEO and Founder, Zipline Games (Moderator)
Grant Goodale, CEO, Massively Fun Inc.
Lou Fasulo, COO, Z2Live
Randy Chung, Founder, Zhurosoft

 

   

 

Speaker Bios:

 

Todd Hooper, CEO, Zipline Games

Todd is a twenty year veteran of high tech companies including Apple Computer and WatchGuard. Since moving to Seattle in 1998 he has founded two companies in the media and enterprise markets.

Todd was first bitten by the entrepreneur bug in high school when he developed a number of video games for Commodore computers, and Zipline represents a welcome return to his gaming roots.

 

Grant Goodale, CEO, Massively Fun

Grant is the founder and CEO of Massively Fun, a game studio focused on building top quality experiences for the web and mobile devices using open web technologies.

 

Lou Fasulo, COO, Z2Live

Prior to Z2Live, Lou lead the Publishing Team at NY based Sonic Boom Games including portfolio planning, sales, business development and marketing for the leading mobile games and UGC applications publisher. Lou’s team inked highly strategic licensing deals in the casual games space with PlayFirst and Big Fish Games, and launched the company's first original IP that achieved Top Seller status and “Best of 2009” on Verizon Wireless’ storefront in 2009.

 

Previous to Sonic Boom, Lou was the Vice President of Distribution at Vivendi Games Mobile, now Activision, where he lead sales and partner management to achieve the number 6 sales ranking in North America. He secured distribution for the company's mobile products on over 30 channels in the US, Canada, and Latin America. Lou helped launched the award-winning Surviving High SchoolTM game – one of the first original IP’s on mobile that consistently ranked among the top selling titles in North America for two consecutive years.

 

Prior to Vivendi, Lou held management positions at AT&T Mobility (formerly Cingular Wireless), and oversaw content acquisition and product management of games and applications. Early in his career, Lou was a product manager at Earthlink. He also co-founded GroovePort, a company that launched one of the first digital music subscription services with content from over 70 labels. Lou received his Masters Degree in Engineering from Clarkson University

 

Randy Chung, Founder, Zhurosoft

 

In 2009, Randy Chung and David Tsai founded Zhurosoft, Inc., specializing in social/casual mobile games. Their first breakout title was High School Hero, launched in Q1 2010. They soon followed this with the release of a fantasy-themed spin-off called Fantasy Hero. Their latest title is Monster Kingdom, one of the few social/casual games to feature head-to-head play. Zhurosoft has been entirely self-funded, and is currently based in Seattle's Pioneer Square. Prior to founding Zhurosoft, Randy worked at Amazon.com as a software development engineer. He graduated from UC Berkeley with a degree in Electronic Engineering and Computer Science.

 

Upcoming Workshops and Events

 

Power of Play: 5th Annual State-of-the-State of Interactive Media

 

The annual State-of-the-State of the Interactive Media industry is here again!

Every year, industry executives are brought together to talk about the new trends and innovations coming our way and the opportunities it creates for business. In 2011, we saw the competition heating up between emerging platforms and witnessed the continued growth of social and mobile content. This discussion is bound to be lively!
 

This event is for industry insiders and for newcomers. The program will begin with the release of the data of our new economic impact study and breaking news from the Washington Interactive Media Accelerator. Next, the panel of industry executives will explore the ever-changing industry of interactive media. The panel will also discuss publishing fragmentation which has changed the industry in record time and gives way for opportunities for independent developers. What will be coming next and how do you re-invent yourself to stay afloat?

BUT WAIT, THERE'S MORE!

This year's event will also include an industry reception following the Power of Play program. Good food and drink to celebrate 2012!

 

Cost for this event is $75 until 1/17. Use your discount code to get $10 off.

 

“The best thing about this event [Power of Play] was getting to hear lots and lots of very concise and distilled nuggets of industry insight, and meeting with people….This was one of the best networking events I've been to so far.” ~ Game Industry Entrepreneur

 

For full agenda and event info go to: www.PowerOfPlay.us

 

 

Game Startup Workshop: Partnering

 

February 28, 2012 ~ 5:30 pm - 7:30 pm

 

Needing a distributor? A publisher? Looking to license your product or to partner with companies to develop your game? Knowing when to pursue a partner is an important strategic step. Successful partnerships and negotiations can be key to your company’s success. What are the pitfalls to avoid and opportunities that should not be missed? Our panel industry executives have been through it all and will share their war stories with you.

 

For more information go to: www.GameStartup101.com

 

 

Game Startup Workshop: Production in the Real World

March 20, 2012: 5:30 pm - 7:30 pm

 

Welcome to the nightmare that is shipping your game. Come listen to the industry's top producers and internal development folks who will lend their insights to you for the evening. What are the best systems and tools? How do you handle growth and scaling? How is the best way to manage multiple teams and projects? What are the best ways to communicate what you need? This topic is key to your title's success and is a session not to be missed!

 

For more information go to: www.GameStartup101.com

Missed past workshops? You can still see them!

 

All past workshops and presentations are located on the Game Startup Website. Some presentations and videos require you to login. All you need to do is subscribe and you will have access to all resources that we have on the site. A great resource for all entrepreneurs.

 

www.GameStartup101.com

How do you subscribe to get your discount code?

 

Go to: www.GameStartup101.com

 

Hit the subscribe button at the top. In your confirmation email you will get the code you can use for all workshops and events.

Game Startup Workshop Series

 

This workshop series is brought to you by the Washington Interactive Network and enterpriseSeattle.

 

We'd like to thank our sponsors for helping make that happen: Bungie Studios, Cairncross & Hempelmann, Garvey Schubert Barer, Microsoft BizSpark, Tenacious Ventures, Rock Bottom, and Microsoft SBN.

2012 Game Startup Workshop Series

 

Each workshop is $25 for subscribers and $35 for non-subscribers.

 

Sign up for all 5 workshops in advance and save cash!

 

Go to: GameStartup101.com for more info.

 

These workshops sold out last year, so save your seat today!

 

Walk in Registration is $40, cash or check only.

 

The Power of Play is not a Game Startup Workshop. Cost for this event and reception is $75 until 1/27.


Game Startup Workshop - Emerging Platforms 1/17, Register now!

 
Emerging Platforms
January 17, 2012, Bungie Studios 

 
WIN Members Save $

Individual Workshops:
 
$25 for members, $35 for non-members
 
(not a member? Subscribe to the website/mailing lists - it's free!)

Workshop Series Savings
$100 for WIN Members, $140 for Non-Members

Sign up for all 5 workshops in advance and save cash! These workshops sold out in 2011 so save your seat today!

 
Go to www.GameStartup101.com for more information.
 

2012 Workshop Series:
 
In the last three years, over 300 companies have participated in WIN’s start up programs. The Game Startup Workshop Series is the ideal place to connect and learn from industry luminaries.

January 17th: Emerging Platforms

February 28th: Partnering 

March 20th: Production in the Real World 

April 17th: Making Money 

May 15th: Going Indie 

 

Coming November 2012!

Game Startup Boot Camp

WIN's Seattle Independent Game Competition


5th Annual Power of Play

Our annual State-of-the-State coming on February 3rd!

Check it out at: www.PowerOfPlay.us

 
 
 
 
Next Workshop!
 
 
Emerging Platforms 
January 17, 2012: 5:30 pm - 7:30 pm
Bungie Studios, Bellevue, Washington 

Come listen to industry experts talk about emerging platforms like iOS, Android, WP7, Win8, Facebook and more. What hardware are consumers buying now? What platforms are the best for monetization? What are the platforms that are the best to develop on today, and what are the smart platforms to develop on for tomorrow? Listen to the insight from leading industry experts and find out what’s next in consoles, mobile, tablets, social, and more.

For more information and registration go to: www.GameStartup101.com

Speakers to date:

Todd Hooper, CEO and Founder, Zipline Games
Grant Goodale, CEO, Massively Fun Inc.
Randy Chung, Founder, Zhurosoft

   

Speaker Bios:

Todd Hooper, CEO, Zipline Games

Todd is a twenty year veteran of high tech companies including Apple Computer and WatchGuard. Since moving to Seattle in 1998 he has founded two companies in the media and enterprise markets.

Todd was first bitten by the entrepreneur bug in high school when he developed a number of video games for Commodore computers, and Zipline represents a welcome return to his gaming roots

Grant Goodale, CEO, Massively Fun

Grant is the founder and CEO of Massively Fun, a game studio focused on building top quality experiences for the web and mobile devices using open web technologies.

Randy Chung, Founder, Zhurosoft

In 2009, Randy Chung and David Tsai founded Zhurosoft, Inc., specializing in social/casual mobile games. Their first breakout title was High School Hero, launched in Q1 2010. They soon followed this with the release of a fantasy-themed spin-off called Fantasy Hero. Their latest title is Monster Kingdom, one of the few social/casual games to feature head-to-head play. Zhurosoft has been entirely self-funded, and is currently based in Seattle's Pioneer Square.

  

 
Registration Cost: $35, $25 for WIN members
  
For more information go to:
 
   

 
To subscribe to WIN newsletters and announcements click here! 
 

 Game Startup Boot Camp Sponsors:
 
             
 
                        
   
 
                                      
         
 
Media Sponsors:
 
                            
 

 www.WashingtonInteractiveNetwork.org

Applications for Indie Game Competition Due Oct. 26!

 
November 5th 9:00 am - 7:00 pm
Game Startup Boot Camp

 
Call for Applications!

Have an innovative game? Want industry luminaries to see your ideas?
 
Apply now  as we will select the top 5 applications to present in person at Boot Camp to our panel of judges.
 
Winners receive a $2,500 cash prize! Those who are interested need to apply in advance by October 26th
 
The top 5 submissions will give a 10 minute presentation Saturday afternoon to our panel of industry luminaries.
 
Go to www.GameStartup101.com for application details.
 
Speakers/Judges
Confirmed to date:
 
Jordan Weisman, Founder, Unbound Fiction

Ed Fries, Founder, Figure Prints

Lou Fasulo, COO, Z2Live

Chris Chung, CEO, Motiga (Formerly CEO NCsoft West)

Pete Parsons, COO, Bungie Studios

Alexandra Novikova, XBOX 360

Charles Finkelstein, BrandX Games, KingX Studios

Todd Hooper, CEO & Founder, Zipline Games

Stuart Moulder, CEO, Her Interactive

Torrie Dorrell, VP of Applications, Content & Games, T-Mobile

Bob Berry, CEO, Uber Entertainment

David Edery, CEO, Spry Fox

Jake Kazdal, Founder and CEO, Haunted Temple Studios

Jason Holtman, Director of Business Development, Valve

Robin Walker, Valve

Tim Porter, Madrona Ventures

Patrick Wylie, VP, Big Fish
 
More added every day!....
 

Speaker Bios - Click Here

 
 
 
First Annual All Day Game Startup Boot Camp!
 
 
Game Startup Boot Camp 
November 5, 2011: 9:00 am - 7:00 pm

Whether you are a game startup or a thinking of starting a new company, our newest event is for you. From Founder's Sessions to an indie game competition, this day-long event has something for everyone.

For those of you with innovative game ideas, this is your opportunity to present to a panel of judges for an opportunity to win a $2,500 cash prize. Those who are interested need to register and apply in advance by October 26th. The top 5 submissions will present Saturday afternoon to our panel of industry luminaries.

More than just a competition, we’ll spend the day talking with industry experts in our Founder's Sessions. Here we will discuss the cornerstone issues that Founders in the game industry need to know. Come to present, or come to attend the workshops and see the latest indie game projects, either way – this will be the place to be!

For more information, speaker bios, and more go to: www.GameStartup101.com

Program Details:  

9:00 am: Registration opens! 

9:30 am – 10:30am: Founder’s Session #1: Financing Fundamentals

11:00 am – Noon: Founder’s Session #2: Managing an Indie Studio

Noon – 1:30 pm: Lunch Keynote Jordan Weisman

1:45 pm – 2:45 pm: Founder’s Session #3: Getting to Market

3:30 pm – 5:00 pm: Judging Panel of Indie Games

5:00 pm: End of Boot Camp Networking!

5:30 pm: Announcement of Winners

7:00 pm: Close of Event

  

 
Registration Cost: $65 (lunch and snacks included!)
  
For more information go to:
 
   

 
To subscribe to WIN mail lists click here! 
 

 Game Startup Boot Camp Sponsors:
 
             
 
                        
   
 
                                      
         
 
Media Sponsors:
 
                                       
 

 www.WashingtonInteractiveNetwork.org


Game Startup Boot Camp - November 5th! Apply to Present!

 
November 5th 9:00 am - 7:00 pm
Game Startup Boot Camp

 
Call for Applications!

Have an innovative game? Want industry luminaries to see your ideas? Apply now  as we will select the top 5 applications to present in person at Boot Camp to our panel of judges.
 
Winners receive a $2,500 cash prize! Those who are interested need to apply in advance by October 26th. 
 
The top 5 submissions will give a 10 minute presentation Saturday afternoon to our panel of industry luminaries.
 
Go to www.GameStartup101.com for application details.
 
Speakers/Judges
Confirmed to date:
 
Jordan Weisman, Founder, Unbound Fiction
 
Ed Fries, Founder, Figure Prints
 
Lou Fasulo, COO, Z2Live
 
Chris Chung, CEO, Motiga (Formerly CEO NCsoft West)
 
Todd Hooper, Founder, Zipline Games
 
Pete Parsons, COO, Bungie Studios
 
Alexandra Novikova, XBOX, RDP
 
Charles Finkelstein, BrandX Games/ King X Studios
 
More added every day!....
 

Speaker Bios - Click Here

 
 
 
First Annual All Day Game Startup Boot Camp!
 
 
Game Startup Boot Camp 
November 5, 2011: 9:00 am - 7:00 pm

Whether you are a game startup or a thinking of starting a new company, our newest event is for you. From Founder's Sessions to an indie game competition, this day-long event has something for everyone.

For those of you with innovative game ideas, this is your opportunity to present to a panel of judges for an opportunity to win a $2,500 cash prize. Those who are interested need to register and apply in advance by October 26th. The top 5 submissions will present Saturday afternoon to our panel of industry luminaries.

More than just a competition, we’ll spend the day talking with industry experts in our Founder's Sessions. Here we will discuss the cornerstone issues that Founders in the game industry need to know. Come to present, or come to attend the workshops and see the latest indie game projects, either way – this will be the place to be!

For more information, speaker bios, and more go to: www.GameStartup101.com

Program Details:  

9:00 am: Registration opens! 

9:30 am – 10:30am: Founder’s Session #1: Financing Fundamentals

11:00 am – Noon: Founder’s Session #2: Managing an Indie Studio

Noon – 1:30 pm: Lunch Keynote Jordan Weisman

1:45 pm – 2:45 pm: Founder’s Session #3: Getting to Market

3:30 pm – 5:00 pm: Judging Panel of Indie Games

5:00 pm: Networking Reception Begins

5:30 pm: Announcement of Winners

7:00 pm: Close of Event

  

 
Registration Cost: $65 (lunch included!)
  
For more information go to:
 
   

 
To subscribe to WIN mail lists click here! 
 

 Game Startup Boot Camp Sponsors:
 
             
 
                        
   
                                      
         
 
Media Sponsors:
 
                                     
 

 www.WashingtonInteractiveNetwork.org

$1.2 Million Grant for Washington Interactive Media Accelerator

    
 
 
For Immediate Release:

 

Contact:          Kristina Hudson, Director, Washington Interactive Network
Email:              Khudson@enterpriseSeattle.org
Phone:            206.914.9056
 

enterpriseSeattle Awarded $1.2 Million to Help Create the Washington Interactive Media Accelerator 

September 27, 2011 – Seattle, WA --- enterpriseSeattle, formerly known as the Economic Development Council for Seattle and King County, today announced that it was awarded $1.2 million in federal funding through the Federal Jobs and Innovation Accelerator Challenge, a multi-agency competition launched in May to support the advancement of 20 high-growth, regional industry clusters. The funding received from the Department of Commerce’s Economic Development Administration, Department of Labor’s Employment & Training Administration, and the Small Business Administration will go to the establishment of the Washington Interactive Media Accelerator (WIMA) and the furthering of enterpriseSeattle’s Washington Interactive Network (WIN) targeted at supporting the interactive media industry in Washington State.

“The interactive media industry in Washington State currently has more than 150 companies that employ more than 15,000 people,” said Jeff Marcell, President and CEO of enterpriseSeattle.  ‘The funding provided by this grant will allow us to continue our work in support of the interactive media industry, creating an accelerator and programs that will continue to attract jobs and capital investment to our region.”

Since 2007, the interactive media industry has experience more than a 33 percent increase in the number of employees in the Seattle Metropolitan region, despite a challenging economy. The WIMA will provide support services to assist new startup, provide internships and other professional training opportunities, collaborate on improved curriculum development and mentoring, and provide both a common physical space and virtual portal that will foster and maintain new business and potential employees.

“Washington State has become a global leader in the interactive media industry, a sector that is quickly changing the worldwide landscape of entertainment, information and commerce,” said Kristina Hudson, Director, Washington Interactive Network. “This grant will allow us to further the programs we’ve developed as part of the Washington Interactive Network, and build on the ongoing partnerships that we have in place with industry and other non-profit and public organizations”.

 

About Washington Interactive Network

The Washington Interactive Network was created in 2004 and is an economic development program funded by enterpriseSeattle. The purpose of WIN is to promote, nurture, and grow the Interactive Media industry in Washington State.  

www.WashingtonInteractiveNetwork.org
www.GameStartUp101.com

About enterpriseSeattle

For over 35 years, enterpriseSeattle has provided client-based economic development services to businesses throughout King County. enterpriseSeattle's mission is to be a "difference-maker" in the community by growing the jobs and tax base in King County, its 39 cities and the greater Puget Sound region. It accomplishes its mission through a customized client services program focused on business retention, expansion and recruitment. It's objective is to become the premier economic development organization in the US.  

www.enterpriseSeattle.org

Seattle-Area Industry Executive Reception - 7/21, 4-6pm

Washington Interactive Network, Fukuoka City Japan and JETRO

request the pleasure of your company for a

Japan Game Reception

Celebrating Video Gaming Technology

 

About the Event

Hosted by Washington Interactive Network, enterpriseSeattle, and Fukuoka City Japan and JETRO, this exclusive event welcomes innovative local video game companies with an interest in international collaboration and commercialization.

 

The reception provides Seattle area companies the opportunity to meet and network with executives from leading Japan-based game studios.

 

Visiting Executives from Japan Game Studios:

 

Elements Co, Ltd, R-FORCE Entertainment Inc., Vanguard Co., Ltd, LAND HO! Co, Ltd, Crazy Pirates Co. Ltd, Frognation, Ltd, Kikari Harad, FuRyu Corporation, SOHO’S, and Land Ho!

 

Venue

The Capital Grille

1301 Fourth Avenue

Seattle, WA  98101

 

** Complimentary Valet Parking.

 

When

Thursday, July 21, 2011

4:00 pm - 6:00 pm

 

 

Invitation is for addressee only and is non-transferrable. Dress is business attire.

 

 

RSVP by July 18th to:

 

Audrey R. Fan

Email: audreyRfan@gmail.com

Tel: (206) 660-8435

 

 

Kristina Hudson

Director

Washington Interactive Network

 

www.WashingtonInteractiveNetwork.org

 

Game Startup Workshop Series

www.GameStartup101.com

 

WIN is a program of enterpriseSeattle

www.enterpriseSeattle.org

 

 

June Upcoming Events!

 

Hello!

 

Here's a quick look at upcoming WIN and other industry-related events and opportunities.

 

Hope to see you soon!

 

Kristina Hudson

Director

Washington Interactive Network

www.WashingtonInteractiveNetwork.org

UPCOMING EVENTS!!

 

GoGlobal
Hosted by: Washington Technology Industry Association 

 

June 9, 2011, 12:30pm - 7:00pm

W Hotel, Seattle, Washington

 

Special Invite: Business Development, Sales & Marketing Professionals Seeking New Vibrant Markets

 

Are you looking to expand your business into vibrant new markets? Don't miss this unique opportunity to learn from those who have gone before you. GoGlobal provides direct interaction with field-tested business executives, support specialists and country experts available to help get your international strategy moving forward.

This is not your typical event. At GoGlobal you will participate in small peer groups with business leaders who have already successfully deployed foreign market strategies. Trade experts from Asia, Europe, the Middle East and the Americas will bring you timely information to help your company expand. Hear their experiences and ask questions as you learn what works and what doesn't. View a list of scheduled experts leading the discussions.

 

Timely keynote addresses from Rajeev Singh, President and COO of Concur, and Mike McSherry, CEO of Swype, will share their own valuable insights to help you deploy internationally. You will also enjoy a special message from Governor Christine Gregoire to round off the event.

 

Register today as time is quickly running out and space is limited.

 

Register at: http://www.washingtontechnology.org/pages/events/events_events_wsaevent.asp?EventID=928

 

AMD Fusion Developer Summit 
Hosted by: AMD 

 

June 13-16, 2011

Meydenbauer Center, Bellevue, WA

 

Heterogeneous computing is moving into the mainstream, and a broader range of applications arealready on the way. As the provider of world-class CPUs, GPUs, and APUs, AMD offers unique insight into these technologies and how they interoperate.  We’ve been working with industry and academia partners to help advance real-world use of these technologies, and to understand the opportunities that lie ahead. It’s time to share what we’ve learned so far.

 

With tutorials, hands-on labs, and sessions that span a range of topics from High-Performance Computing (HPC) to multimedia, you’ll have the opportunity to expand your view of what heterogeneous computing currently offers and where it is going. You’ll hear from industry innovators and academic pioneers who are exploring different ways of approaching problems, and utilizing new paradigms in computing to help identify solutions. You’ll meet AMD experts with deep knowledge of hardware architectures and the software techniques that best leverage those platforms. And you’ll connect with other software professionals who share your passion for the future of technology.

  • You are at the vanguard of important technology movements.
  • You actually care about programming paradigms.
  • You are a champion of open standards.
  • You advocate community collaboration for the benefit of all.

Keynote speakers:

·         Phil Rogers, AMD Corporate Fellow – “The Programmer’s Guide to the APU Galaxy”

·         Jem Davies, ARM Fellow and VP of Technology, Media Processing Division ARM

·         Herb Sutter, Microsoft Principal Architect, Native Languages – “Heterogenous Parallelism at Microsoft”

·         Eric Demers, AMD Corporate Vice President and CTO, Graphics Division – “Evolution of AMD’s Graphics Core, and Preview of Graphics Core Next”

  

To register for the AMD Fusion Developer Summit or find a complete agenda of keynote speakers and sessions, please visit http://developer.amd.com/afds/pages/default.aspx

 

 

The Game Education Summit 
Hosted by: Game Path LLC 

 

June 22 - 23, 2011

DigiPen Institute of Technology, WA

 

The Game Education Summit provides conference sessions and networking opportunities to college and university educators that offer game development and design degrees as well as the various industries that work on game development including the entertainment sector, government, medical, military and various aspects of serious games.

 

Program Directors and academics from both established and new programs attend the Game Education Summit to learn best practices for game education programs, the latest trends in game education and the latest research being developed in the game programs. There is also a focus on a future vision for game education that is discussed during the keynotes.

 

Staff from game entertainment and serious games organizations attend the Game Education Summit to form a direct link with game education programs, learn about the future of game education and provide feedback to educators on industry's needs.

 

WIN Members save $45 when using the discount code: GES9856

 

For more information and registration go to: http://www.gameeducationsummit.com/

 

Entertainment Investment Forum 
Hosted by: Zino Society 

 

June 29, 2011, 11am to 5:00 pm

Meydenbauer Center, Bellevue, WA

 

ZINO Society is  launching  Entertainment Investment Forum,  the first investment forum in Seattle to bring together thought leaders, angel investors, venture capitalists and entrepreneurs in Gaming, Mobile and Film.

 

ZINO Entertainment is for innovators, investors and entrepreneurs to congregate. Mobile and Gaming: Seed, early-stage and expansion companies will present in 5-minute and 2-minute pitch formats. Each segment will also include an expert panel.

 

Deadline to apply to present: June 10th!

 

To apply to present or attend  the event go to: http://zinosociety.com/

 


Tomorrow's PR and Marketing! Game Startup Workshop Series

 
May 17th 5:30 - 7:30 pm
PR & Marketing
Held at Bungie Studios in Bellevue

 
WIN's Workshop
Series Overview
 

For more information:
 
 
Register early! Workshops have been selling out! 
 
WIN Members save $10
Subscribe to be a WIN member to get your discount code.
 
 
Two Complimentary Hours of Legal Consultation 

Frank Taylor, partner and head of the Technology Transactions Group at Cairncross & Hempelmann, offers Washington Interactive Network members two complimentary hours of legal consultation services.  Use the time to plan your start-up, evaluate financing options, discuss licensing or commercialization strategies, or how best to protect your intellectual property, etc. 

Frank is an experienced gaming attorney who represents Valve Corporation, Microsoft and others.

To take advantage of this offer, contact Frank Taylor at ftaylor@cairncross.com, or at his direct dial: 206.254.4471.

 

 
 
 
2011 Workshop Series Begins!
Surviving Year One
 
 
PR & Marketing 
May 17, 2011
5:30 pm - 7:30 pm
Bungie Studios
 
Back by popular demand! Whether you are launching a new product or launching a new company, a strong approach to marketing and public relations is critical to long-term sustainability. What are the traditional marketing strategies and how can you weave these with new media? What about mobile, iphone and Android? What approach can you use to generate results? In this workshop we’ll talk with industry veterans to hear how they helped to build successful marketing and PR strategies.

** All Workshop Attendees receive $150 AWS credit thanks to Amazon Web Services!

** Two Attendess will recieve passes to AMD's upcoming Developer Summit. Drawing will be held at the end of the workshop.

**  Three Lucky Attendees will receive an AMD Gaming Graphics Card, thanks to AMD!

**  Two Lucky Attendees will recieve HER Interactive's newest game - Nancy Drew: Shadow at Water's Edge!

Program:  
5:30 - 6:00pm - Networking
6:00 - 7:30pm - Program Begins
 
Sign up soon!
Workshops have been selling out!
 
Speakers:

Molly O'Donnell, Director of Integrated Marketing, Xbox, Microsoft

Perrin Kaplan, Principal, Zebra Partners 
     (Formerly VP Corporate Communications, Nintendo of America)

Susan Lusty, PR Consultant
     Big Fish Games

Brier Dudley, Reporter
     Seattle Times

Speaker Bios: 
 
Perrin Kaplan, Principal, Zebra Partners
As former Vice President of Marketing and Corporate Affairs for Nintendo of America Inc., Perrin oversaw many aspects of internationally recognized marketing and public relations programs. She oversaw all public relations, public and government affairs, investor relations, internal communications, international communications and community relations for the global company. She is a well-known spokesperson and has brought great personality to many of her interviews. Before joining Nintendo, Kaplan served as Vice President for The Rockey Company, a nationally recognized Seattle-based public relations and public affairs firm. Prior to that, Kaplan was in journalism with KING Broadcasting, Seattle's NBC affiliate, and managed political communications for the state capitol and several White House campaigns.

Kaplan craves the constant change of new media and creating 'firsts' on how to meld it with traditional marketing.

Kaplan is deeply involved in numerous non-profit and advocacy activities, including animal rescue, and cancer education. She is a jokester, loves to cook and only exercises because she has to.

Jared Nieuwenhuis, Marketing Director, HER Interactive
Susan Lusty has worked in consumer technology on both sides (editorial and PR) for 20 years. During this time, she has successfully launched, promoted, and re?positioned many consumer technology companies and their products in both national and international markets. Susan’s expertise lies in strategic thinking, and, being a former editor, she maintains a deep understanding of the media and how to reach them. For the last 10 years, Susan has been an independent PR contractor based in Seattle, WA. Susan has worked with such companies as Electronic Arts Mobile and Online, Red Rocket Games, Apple Computer, Bungie, Electronic Arts Los Angeles, Monolith, InfoSeek, Tapwave, Capital Entertainment Group, Epic Games, GameFly, Core Design (Tomb Raider), Wideload Games, Aspyr Media, WizKids, DreamCatcher, JoWooD, Cryo Interactive, Bunchball and others.

Prior to consulting, she was a Director II (Vice President) at Corporate Technology Communications (CTC, now part of Ketchum) in Chicago, where she managed a team of PR executives and oversaw CTC’s PR activities for Verio, Bell & Howell, InstallShield and Océ.

Before her brief stint in the Midwest, Susan was a Vice President for Technology Solutions, Inc. (TSI, now part of Golin Harris) in the Bay Area, during which time she opened their Digital Consumer Group/West, and built a strong team of PR executives. Her team obtained and managed both Internet and game entertainment clients.

Before joining TSI, Susan held the position of Director of Communications for Imagine Media (now Future) while simultaneously managing marketing and PR activities in the U.S for Cryo Interactive (a Paris, France, based company). She also worked at Switzer PR overseeing such clients as HarperCollins Interactive, Discovery Channel Interactive, InfoSeek and other businessto? consumer accounts. Susan started her career working for International Data Group (IDG) as an editor at PC World Magazine, moving on to become Managing Editor for GamePro Magazine. She also freelanced for Might Magazine, Dave Eggers’ magazine.

Molly O'Donnell, Director of Marketing Communications, Xbox at Microsoft
(waiting for official bio)

Past experience includes: Direct integrated marketing communication campaigns for Xbox, Director, Integrated Marketing Communications Microsoft Xbox , Senior Manager; Marketing Communications KPMG

 

 
Registration Cost: $35
WIN members to get a discounted rate!
 
Registration at the door: $40 cash or check only.
 
To Register and for more information go to:
 
   

 
To subscribe to WIN mail lists click here! 
 

 Game Industry Start Up 101 Series Sponsors:
 
             
 
                        
   
                                      
 
Workshop Sponsor:
 
              
 
Media Sponsors:
 
                                     
 

 www.WashingtonInteractiveNetwork.org

Academy of Interactive Entertainment Lands at the Seattle Center

    
 
 
For Immediate Release:

 

Contact:          Kristina Hudson, Director, Washington Interactive Network
Email:              Khudson@enterpriseSeattle.org
Phone:            206.914.9056
 

AIE Contact:   Dr. Christopher Erhardt
Email:              chrise@aie.edu.au

Phone:             206.428.6350

Academy of Interactive Entertainment Lands at the Seattle Center

Seattle, WA – The Academy of Interactive Entertainment (AIE), a non-profit academic institution providing vocational training for the digital media industries, signed a lease with the Seattle Center and will be opening their doors to students in June.

"The AIE looks to be another welcome addition to Seattle's growing range of educational resources for students seeking a practical, real-world education," says Scott Steinberg, lead technology analyst for TechSavvy Global. "Offering results-oriented instruction in digital media, 3D graphics and video game development, the local high-tech and gaming communities are pleased to have such an acclaimed source of insight and talent located just around the corner.”

“The AIE will provide students with real world skills that employers look for in grads that are applying for a job in game development as a programmer, artist, or engineer,” says Dr. Christopher Erhardt who is heading up the new campus. “We are offering 2-year advanced diplomas and 1-year certificates in game development targeted at the casual and social game sectors as well as focused courses in Screen & Media, Computer animation and digital post production F/X for students interested in getting into film animation.”

With over 150 interactive media companies in the local game industry, the Seattle region’s strong interactive media cluster was a major decision point for AIE. “Education is a strong cornerstone for growing our local workforce which is a driving need for our local industry,” said Kristina Hudson, Director of enterpriseSeattle’s Washington Interactive Network. “In the next few years, we have the unique opportunity to be the global center of game and interactive media development and IP creation, if we stay competitive with our education, taxes, and incentives.”

About Washington Interactive Network

The Washington Interactive Network is an economic development program currently funded by enterpriseSeattle. The purpose of WIN is to promote, nurture, and grow the Interactive Media industry in Washington State.  

www.WashingtonInteractiveNetwork.org
www.GameStartUp101.com

About enterpriseSeattle

For over 35 years, enterpriseSeattle has provided client-based economic development services to businesses throughout King County. enterpriseSeattle's mission is to be a "difference-maker" in the community by growing the jobs and tax base in King County, its 39 cities and the greater Puget Sound region. It accomplishes its mission through a customized client services program focused on business retention, expansion and recruitment. It's objective is to become the premier economic development organization in the US.  

www.enterpriseSeattle.org

About Academy of Interactive Entertainment:

Established in 1996, the Academy of Interactive Entertainment (AIE) has earned much recognition as Australia’s leading educator for the Computer Game Development and 3D digital industries. Their cutting edge, hands-on training is nationally accredited and recognized through the Australian Qualifications Framework. Their graduates continue to be instrumental in building the games and interactive entertainment related industries in some of the fastest growing CGI arenas. AIE has grown significantly over the years and has campuses in Sydney, Melbourne, and Canberra, Australia, and now Seattle.

More details about the US campuses can be found at www.TheAIE.us. Information about the Australian campuses can be found at www.aie.edu.au